package net.destroyer.game.tetris.core.shape.cube;

import net.destroyer.game.tetris.core.util.RefferencePoint;

public class InactiveGameCube extends GameCube {

	public InactiveGameCube(RefferencePoint p) {
		this.addChild(new Cube(Cube.NORMAL, 1.0d));
	}
	@Override
	public RefferencePoint getRefPoint() {
		return this.refpoint;
	}

}
